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Dustwind cave vanilla wow
Dustwind cave vanilla wow






dustwind cave vanilla wow

Remember to check out the Venture Co mine on your way around.

dustwind cave vanilla wow

Just pick a starting point and follow the cliffs all the way around in a circle. The natural geography of this place makes it easy to run around. The average amount of copper ore from this run should be about 30-40. Follow those hills south again to get back to your starting point. When to reach the coast, head west and then south to follow the cliffs down and round to Agamand Mills. Now head North up to Scarlet Monastery, hugging the cliffs as you go. Skip past UC and keep following the cliffs up to The Bulwark. Head South and follow the cliffs all the way around to The Undercity. Undead: Start at the entrance to Deathknell, looking out towards Brill.*At level 50, go back to the mining trainer and learn Journeyman Mining. You can use any of the following suggestions for mining routes or make up your own, as copper is so abundant: So with that in mind, always follow the cliff faces or hillsides. Also, note that Darnassus has NO ore whatsoever! So if you’re a Night Elf and want to mine, get your booty over to Darkshore ASAP. So your unlikely to find any ores in the great rolling plains, unless there is a small hill there. If you’re an engineer then make yourself a Goblin Mining Helmet as this will add +5 to your mining skill.Īlso, please remember that mining nodes only appear on the side of hills, cliffs, mountains, etc. Don’t bother with the +2 enchant as it’s not worth it. Optional, but recommended extra: get the cheapest pair of gloves you can find and get them enchanted with +5 mining skill (shouldn’t cost you more than 2g, as it takes 3 x Truesilver Bars and 3 x Vision Dust). A player on our server even had a Crusader enchant put on their mining pick and told me that the proc happens when they mine, can’t confirm this for sure, but it does seem really pointless. You will only see the glow of your enchantment when you equip it like a normal weapon. Can’t mine without one (these can also be enchanted if you want, makes absolutely no difference, but it’s cool to have.)Įven if you have your mining pick enchanted the standard mining animation remains the same. Go see your local mining trainer to get trained. Leave Razor Hill and head north following along the top of the ravine's east edge.Mining skill (obviously). This is not the Skull Rock cave which is east of Orgrimmar's main gate. The Reagent Pouch drops from the Burning Blade cultists in Dustwind Cave north of Razor Hill.The Fire Tar can be found on any of the spellcasting Razormane quillboars in the Barrens: Geomancers, Seers, Water Seekers, Mystics, and Thornweavers.You can find them in a cave above the ravines northeast of Razor Hill. The second item will be more dangerous: a reagent pouch from one of the cultists of the Burning Blade. The first is fire tar, a simple item usually carried by Razormane spellcasters in eastern Barrens. I can create the fire sapta for you if you bring me two items. The first step is to create a sapta and bind you to the flame. Must have completed the quest Call of Fire (2)īring 1 Fire Tar and 1 Reagent Pouch to Telf Joolam in Durotar.īut you did not come here for a history lesson, did you? You came for the Eternal Flame and fire totem.








Dustwind cave vanilla wow